I am a dedicated and driven
systems/technical designer whose passion lies with creating meaningful experiences for players through combat and mechanical design. Having worked on different teams in various engines and roles, new experiences do not intimidate me. I am quick to jump on opportunities that serve to reinforce my already developed game design skills, and introduce new ones.

Projects

About Me

  • My name is William Badger, I am an aspiring game designer hailing from Chicago IL, graduated Summa Cum Laude from Champlain College in Burlington VT. Some of my favorite games include Soulsborne games and RTS games like Mount and Blade or Halo Wars. I love games that require planning and active thinking to succeed.

  • I’ve learned multiple languages before my time at Champlain, including Javascript/React and Ruby/Ruby on Rails for software development. I’ve since learned C# and Unreal Visual Scripting, and how to use those languages to manipulate the game space to my needs and provide the experience I want to give players.

    I have been introduced to the standards of design and the documentation that comes with it, making sure I record all my steps in a cohesive way that can be understood by anyone. I have learned what makes gameplay and systems appetizing for the player and how to apply that knowledge to my own projects and for any team I will be on.

  • I want to create interesting and unique combat for players that keep them engaged and enjoying the gameplay. Through that, I want to recreate and share the feelings I experience when I find a game with extremely enjoyable combat and make the best possible adventure for the players.

  • Email: wkbadger@gmail.com
    Phone: (830) 221 - 5772